👾 Game Engines 2025
👾 Game Engines 2025
This month we do a survey of the video game options out there in 2025 from some lesser known ones to the popular ones and we see how they compare.
About the speakers
Johnson S. Johnson S. is a hobbyist game developer and a community organiser for the local scene, supporting the industry for 10 years through groups like Game Dev Happy Hour HK and Global Game Jam Hong Kong.
Talk description Looking to start making games? or maybe explore a uniquely minimalist engine? Consider the PICO-8, a LUA-based fantasy retro engine! In this event, we will walk through the PICO-8 engine including a small live coding session.
Rhys Turner Rhys Turner is a Creative Technologist and Innovation Technologist, specializing in the intersection of technology, design, and luxury experiences. With a background in emerging technologies, AI, and interactive media, he explores innovative ways to enhance digital storytelling and customer engagement. His work focuses on blending creativity with technical innovation, pushing the boundaries of digital craftsmanship in the fashion and beauty industries.
Talk Description Rhys will explore working with Generative AI in games and demonstrates the difference with performance filesize and accuracy between embedding LLM versus using cloud services.
Schedule
7:00 - Welcome mingle
7:15 - Talk 1 - PICO-8
7:45 - Talk 2 - GenAI
8:00 - Q&A
8:30 - Forum and mingle
Links
Location
Culture Club Gallery, 15 Elgin St, Central, Hong Kong